Priority | Item | Tasks | Assignee | Initial Size Estimate | Day 1 | Day 2 | Day 3 | Day 4 | Day 5 | Day 6 | Day 7 |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | The user can create a game table | Setup players Setup deck Playable cards in hand |
Team Alni Team |
5 2 3 |
3 2 3 |
0 2 3 |
/ 0 2 |
/ / 0 |
/ / / |
/ / / |
/ / / |
2 | The user can play a simple card game | Single turn logics Draw from deck mechanics Full game logics |
Alni, Pesic Agosta Pesic |
4 2 3 |
4 2 3 |
4 2 3 |
3 2 3 |
1 0 1 |
0 0 0 |
/ / / |
/ / / |
3 | The user can choose the ruleset | Point rule Win rules Hand rules Play rule Briscola definition |
Team Pesic Alni Agosta Alni |
4 4 3 4 1 |
4 4 3 4 1 |
4 4 3 4 1 |
4 4 3 4 1 |
4 4 3 4 1 |
0 3 3 4 0 |
0 3 0 2 / |
0 0 0 0 / |
This sprint’s goal is to allow the user to create a simple card game and play it to the end.
This sprint’s deadline is set for 30/06/2025.
We were able to make a functioning game of Briscola, achieving all the functional pre-requisites.
We also kept the more complex aspects of a game configuration in a more natural-like format; by including already-made configurations for win, hand and play rules.
In this sprint, we’ve experienced two hurdles:
Even so, we still managed to complete all tasks, and no tasks fall on the next sprint; this way we can focus on code quality and delivering optional requirements.